While 2021’s Lost in Random was far from a roguelike, the team behind the adventure game always knew its zany world and dice-based gameplay would be a great fit for the fast-paced, combat-focused genre.“Lost in Random being a roguelike sounded like a great idea and [way] to continue with the IP, but taking a new spin on it,” Martin Storm, the director of the new roguelike Lost in Random: The Eternal Die, told Polygon during a recent video call. “And that’s kind of how it started.”The Eternal Die spins off from Lost in Random, putting players behind the mask of the first game’s…